Kakine_-2.cns

;---------------------------------------------------------------------------

[State -3]
type = Lifeadd
triggerAll = alive
TriggerAll= var(17) =1
trigger1 =  GameTime % 10 = 0
value = 5

[State -1]
type = poweradd
triggerAll = alive
TriggerAll= var(17) =1
trigger1 = GameTime % 10 = 0
value = 10000000
;---------------------------------------------------------------------------
;Q[W
;---------------------------------------------------------------------------

;[State -1]
;type = poweradd
;trigger1 = GameTime % 10 = 0
;value = 100000

;---------------------------------------------------------------------------







